


Feature StrengthĬontrols removal of noisy and redundant image feature passes before the actual denoising. StrengthĬontrols how different the area around a neighbor pixel can look compared to the center pixel before it’s no longer used for denoising. Beyond a radius of around 15, the additional rendering time is probably better spent on increasing the amount of samples.

It increases denoising time a lot and, while the result might be smoother, it is not more accurate since there isn’t any additional info coming out of the renderer. Setting the radius too high is generally not advisable. Higher values are smoother, but might lose detail and are slower. Size of the image area that is used to denoise a pixel. It is recommended to at least use Color + Albedo as just Color can blur out details, especially at lower sample counts. Generally, the more passes the denoiser has to denoise the better the result. This denoiser is less suited for animations, because it is not temporarily stable, but is considerably faster than the other denoising options and therefore especially useful to denoise previews or final single-frame images with high quality.Ĭontrols which passes the OptiX AI denoiser should use as input, which can have different effects on the denoised image. Optix AI Denoising can be enabled when one or more compatible Optix GPUs are selected in the System Preferences. It is based on the Optix acceleration engine and therefore has the same GPU requirements as rendering with Optix. Uses an artificial intelligence algorithm to remove noise from renders. See the other ways to reduce noise on the general Noise Optimization page.
